When logged in, you can choose up to 8 games that will be displayed as favourites in this menu. PS: I don't have complete info about Archive Flags and Files Flags in.bsa header. You need enter their values manually. If you create compressed archive, it force to setting bit 3 in Archive Flags.
Hi all, im trying to install mods but one thing keeps mentioning to rename a bsa.only problem is i dont know what a bsa is? Is a bsa the texture and mesh files? If so do i just rename the file name?
Or is a bsa a stand alone file? Will i find a file somewhere named bsa. Sorry i have no clue thankyou for answering my super noob question BSA = Bethesda Softworks Archive (IIRC). It's a separate file that contains meshes and textures, etc.
Like a zip file. It has the.bsa file extension. Posts: 3437 Joined: Tue Jun 20, 2006 11:40 am. BSA Bethesda Softworks Archive (or something similar) - It is a compression type sort of like 7-zip or rar used by bethesda to compress and store the game files in that the game can use directly without it having to be decompressed thus saving some HDD space EDIT: Ninja'd by Wrinkly!! (but at least we both used the same translation for the Acronym) EDIT 2: For your second question - you'll find it used in your Oblivion data folder using.bsa as the extension and if you want to extract the files from within the archive you can get any of several unpackers (BSA Commander, OBMM (Oblivion Mod Manager), etc.) Posts: 3454 Joined: Fri Aug 04, 2006 7:48 pm.
Morrowind Utilities Oblivion Utilities by Vasiliy. BSA Commander 0.98.2 Work with oblivion archive files (.bsa) with friendly interface. Morrowind Utilities by Vasiliy.
Mod Prepare 1.1 Prepare mods for editing/game, converting format and clearing dependences from master files. Mod Info 1.5 This utility allows to view content of Morrowind data files and generate various reports. Mod Text Merger 1.1 This program is for replacing the text in the some records in the morrowind mods. The main usage is for import translated text back to the mod. Mod Text Importer 1.2 This program is for replacing the text in the some records in the morrowind mods.
The main usage is for import translated text back to the mod. Morrowind Script Packer 1.0 This program remove all script's texts (subrecord SCTX)from the mod. After this processing, the mod still work in game (it use only compiled scripts), but cause troubles for editing the scripts. To edit those scripts first need decompile it back to text form. DDS Converter 1.0 This is utility for batch convert image files to DDS.